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Theme hospital lets play
Theme hospital lets play







theme hospital lets play
  1. #Theme hospital lets play Pc#
  2. #Theme hospital lets play plus#
  3. #Theme hospital lets play tv#

They need to hire doctors with the correct qualifications to perform different roles, nurses to tend to the patients, janitors (to water plants, fix machinery… but most often just clean up the piles of vomit), and receptionists to man the desk. In order to treat patients players must build diagnosis rooms, treatment rooms, clinics, and facilities.

#Theme hospital lets play plus#

The addition of these goals is certainly a welcome addition compared to the more meandering style of Theme Park Not that long ago I discussed the merits of sim style games that leave the idea of progression up to the player, but here at least, I think having a clear target to work towards is a plus point. Levels have specific goals for patient cure rates, reputation, or money and if you fall too far in to the red then expect to be forced to restart as you’re caught in some kind of scandal. Unlike Theme Park, Theme Hospital has a much more structured approach.

#Theme hospital lets play tv#

Bullfrog manages to pack a good amount of humour in to what is essentially a game about sick and, more often than not, dying patients luckily all suffering from fictitious and hilarious ailments including fan-favourites bloaty head, slack tongue, and TV personalities.Įach level starts with the player being presented with an empty hospital building, a pile of money, and a time limit until the doors open for business. That fleeting thirty minutes of play at someone else’s house all came rushing back to me as I was dropped in to the first level: the quirky professor gesturing to the options on the title screen, the darkly comedic intro sequence showing a patient fail a credit check right as the surgeon is about to rip into them with a chainsaw, and the boardgame cinematic between levels representing game progress. “Theme Hospital” is the spiritual sequel to “Theme Park” players must successfully build and run a hospital. … and if I had known in the mid-90’s that buying and being able to play a game just on a whim of “oh, that would be fun” would become so easy and almost mundane I think my head might just have exploded… Through the magic of GOG.com and DosBOX I was able to, not only pick up a copy for a reasonable price, but also play it pretty comfortably on my current gen PC. I guess my tastes have now matured enough that an immature game featuring excessive pooping noises suddenly sprung to mind when I was trying to work out what to play last weekend following a stressful meeting and associated (typically) disastrous journey. That final title is one that I only really knew from the odd “go” at a friend’s house, but it came across as a quirky cartoonish, slightly bizarrely toned, hospital management game that at the time I wasn’t remotely interested in because it didn’t involve a fast hedgehog or blasting some kind of demonic aliens looking back I had pretty terrible taste in games at that age.

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They were responsible for the aforementioned “Theme Park”, the mesmerising 3D landscapes of the “Magic Carpet” games, “Dungeon Keeper”, and of course “Theme Hospital”.

#Theme hospital lets play Pc#

s ure, it’s not one that’s going to sell many novels, but it’s a mystery nonetheless. For anyone who doesn’t remember the gaming world of 20+ years ago, Bullfrog were responsible for a string of PC gaming success stories, many of which were ported to the consoles of the time, but given that most of their catalogue involved a mouse interface to some extent it was pretty obvious which market they were aiming for. My first PC gaming incarnation was during the mid-90′ which coincided with the golden age of the great amphibian developer so how I managed to steer clear of their work is a mystery …. Despite “Theme Park” being one of the first PC games that I owned, I somehow managed to avoid most of the other big Bullfrog titles.









Theme hospital lets play